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31
on: December 19, 2015, 03:58:53 pm Central Standard Time
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Started by Dragon in the Shadows - Last post by Dragon in the Shadows
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Time for version 2.0. I'm enjoying this arch-type and more specifically this version. No dead hands. Ever. It's not complete yet. I'm waiting for my copies of the Pendulum structure to arrive. Need the Summoner's arts to make it more consistant. I'll explain some of the changes and tech later.Monsters 21
Royal Magical Library Royal Magical Library Royal Magical Library Igknight Squire Igknight Squire Igknight Squire Igknight Veteran Igknight Veteran Igknight Veteran Igknight Paladin Igknight Paladin Igknight Paladin Igknight Margrave Igknight Margrave Igknight Margrave Igknight Gallant Igknight Gallant Igknight Gallant Igknight Cavalier Igknight Cavalier Igknight Cavalier
Spells 13
Reinforcement of the Army Pot of Riches Supply Squad Magical Mallet Magical Mallet Terraforming Terraforming Ignition Phoenix Ignition Phoenix Ignition Phoenix Mystical Space Typhoon Mystical Space Typhoon Mystical Space Typhoon
Traps 6
Igknight Burst Igknight Burst Mirror Force Mirror Force Tyrant's Throes Tyrant's Throes
Total 40
Extra Deck 15
Leviair the Sea Dragon Steelswarm Roach Number 82: Heartlandraco Number 19: Freezadon Photon Papilloperative Number 61: Volcasaurus Number C39: Utopia Ray Gaia Dragon, the Thunder Charger Photon Strike Bounzer Heroic Champion - Excalibur Heroic Champion - Excalibur Number 39: Utopia Number 39: Utopia Shark Fortress Shark Fortress I've ditched the boss monsters. I still think they have potential, but it has to be a dedicated control build. Igknights strength lies in an aggressive field presence which in turn is better used for Xyz plays. I've also added in Royal Magical Libraries. Basically Royal on the first turn sets up massive plays. Simply put you summon Royal and set scales/pop and draw till you have what you need in the Extra Deck. Some builds I've seen incorporate Summoner Magicians to get out Royal faster and then set up a rank 4, but I decided against it.
For the Spells I've ditched the cards supporting the bosses and added in the field spell. Guess what it does. Pops a Igknight to add an Igknight to my hand. I can get a free draw off a Terraforming. I've ditched The A Forces. Not necessary in a Xyzs build. Also added Pot of Riches to recycle some Igknights I've used as Xyz material. Magical Mallets help to swap out cards that I don't need at the moment, but I admit they are filler. I hope to replace them soon if my decks arrive.
I've cut down the Bursts to two. Three was a bit cloggy. And then there's Tyrant's Throes. It can be a first turn "good game". Ditch two of my Igknights, who just wind up in the Extra Deck to be pendulum summoned on the next turn, and all effect monsters can't be summoned...At all. Shuts down most strategies.
Finally I've added an Extra deck. My standard end game has consisted of a Shark Fortress/Excalibur combo on turn 2 or 3, depending on whether I went first. Some of the cards are filler until I get more rank 5s and 6s that are worth playing.
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32
on: August 23, 2015, 05:38:09 am Central Daylight Time
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Started by Dragon in the Shadows - Last post by Dragon in the Shadows
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As you guys know, when I come across a new arch-type I like to play around with a pure deck and, depending on how much fun I have with it, then tweak it. The only exception being Raidraptors which had very little to start with. Well, I'm back to tradition with this deck.
I'm not going to go into detail about the strategy right now (haven't tested nor played against Igknights), but I will tell you the key Pendulum effect that all my Igknights share. If I have an Igknight in both Pendulum zones I can destroy them to add any FIRE Warrior from my graveyard or deck to my hand. With the current version this effect will be used mostly for searching out the big guns and filling up the extra deck, but the future versions will probably incorporate other options as well.
I've tossed in some interesting tech. Storm should allow me to use Igknight Burst's secondary effect while taking out my opponent's Spells and Traps. Pendulum Shift will allow me to adjust the pendulum scale to Pendulum Summon Champion and Lancer who normally cannot be Pendulum Summoned due to the 2 and 7 scales of Igknight pendulum monsters.Monsters 18
Igknight Squire Igknight Squire Igknight Squire Igknight Paladin Igknight Paladin Igknight Paladin Igknight Margrave Igknight Margrave Igknight Margrave Igknight Gallant Igknight Gallant Igknight Gallant Igknight Lancer Igknight Lancer Igknight Lancer Igknight Champion Igknight Champion Igknight Champion
Spells 16
Dark Hole Storm Supply Squad Terraforming Terraforming Pendulum Shift Pendulum Shift The A. Forces The A. Forces The A. Forces Ignition Phoenix Ignition Phoenix Ignition Phoenix Mystical Space Typhoon Mystical Space Typhoon Mystical Space Typhoon
Traps 6
Bottomless Trap Hole Compulsory Evacuation Device Torrential Tribute Igknight Burst Igknight Burst Igknight Burst
Total 40
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33
on: August 01, 2015, 02:51:27 pm Central Daylight Time
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Started by Dragon in the Shadows - Last post by Dragon in the Shadows
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So, a pic of a new Pokémon has surfaced a while back. And, heavy sigh, it's disappointing. How disappointing? It's worse than Trubish. It literally looks like a green s***m. I suppose it could be another tadpole Pokémon, but...Anywho I was unable to find a pic to post, but Serebii has it on their site if you want to see it. This might be the end of Pokémon for me. Still I can think of a few jokes. Other than that...
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34
on: June 21, 2015, 04:13:14 pm Central Daylight Time
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Started by Dragon in the Shadows - Last post by Dragon in the Shadows
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Just an idea that has been kicking around in my head. You see Raidraptors don't have many monsters yet and many Raidraptor decks incorporate Blackwings (or generic Dark monsters) to fill the void. So I figured why not try for both. They both are winged beasts that swarm, but towards different goals (Xyz and Synchros). I haven't tested yet, but I suspect that I should be able to offsetting opponents in the first match. If I open with Blackwings they won't be expecting the Raidraptor Xyzs. Likewise if I start off with a Raidraptor play, they will expect Bora and Zephyros, but the Synchros will catch them off guard.Monsters 18
Blackwing - Zyphyros the Elite Raidraptor - Mimicry Lanius Raidraptor - Mimicry Lanius Raidraptor - Mimicry Lanius Blackwing - Gale the Whirlwind Blackwing - Gale the Whirlwind Blackwing - Gale the Whirlwind Raidraptor - Vanishing Lanius Raidraptor - Vanishing Lanius Raidraptor - Vanishing Lanius Blackwing - Bora the Spear Blackwing - Bora the Spear Blackwing - Bora the Spear Raidraptor - Sharp Lanius Raidraptor - Sharp Lanius Raidraptor - Sharp Lanius Blackwing - Sirocco the Dawn Blackwing - Sirocco the Dawn
Spells 12
Allure of Darkness Black Whirlwind Dark Hole Dark Hole Mystical Space Typhoon Mystical Space Typhoon Mystical Space Typhoon Raidraptor - Nest Raidraptor - Nest Raidraptor - Nest Rank-Up-Magic Revolution Force Rank-Up-Magic Revolution Force Rank-Up-Magic Revolution Force
Traps 10
Bottomless Trap Hole Compulsory Evacuation Device Torrential Tribute Fiendish Chain Fiendish Chain Mirror Force Mirror Force Raidraptor - Readiness Raidraptor - Readiness Raidraptor - Readiness
Total 40
Extra Deck 15
Ice Beast Zerofyne Number 66: Master Key Beetle Number 61: Volcasaurus Raidraptor - Blaze Falcon Raidraptor - Blaze Falcon Raidraptor - Revolution Falcon Raidraptor - Revolution Falcon Black-Winged Dragon Black-Winged Dragon Raidraptor - Rise Falcon Raidraptor - Rise Falcon Raidraptor - Rise Falcon Blackwing Armor Master Blackwing Armor Master Blackwing Armor Master
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35
on: May 03, 2015, 02:30:19 pm Central Daylight Time
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Started by Dragon in the Shadows - Last post by Dragon in the Shadows
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Decided to bring back Scraps. With a new name of course.Monsters 15
Scrap Searcher Scrap Searcher Scrap Searcher Scrap Beast Scrap Beast Scrap Beast Scrap Chimera Scrap Chimera Scrap Chimera Scrap Orthros Scrap Orthros Scrap Orthros Scrap Breaker Scrap Breaker Scrap Breaker
Spells 17
Foolish Burial Scrap Lube Dark Hole Dark Hole Pot of Duality Pot of Duality Scrapstorm Scrapstorm Mystical Space Typhoon Mystical Space Typhoon Mystical Space Typhoon Scrap Sheen Scrap Sheen Scrap Sheen Scrapyard Scrapyard Scrapyard
Traps 8
Torrential Tribute Bottomless Trap Hole Compulsory Evacuation Device Trap Stun Trap Stun Scrap Crash Scrap Crash Scrap Crash
Total 40
Extra Deck 10
T.G. Hyper Librarian Number C39: Utopia Ray Scrap Archfiend Atomic Scrap Dragon Number 39: Utopia Number 39: Utopia Scrap Dragon Scrap Dragon Scrap Twin Dragon Scrap Twin Dragon
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36
on: April 28, 2015, 03:37:39 am Central Daylight Time
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Started by Fever - Last post by Fever
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7101
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37
on: March 09, 2015, 03:00:09 pm Central Daylight Time
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Started by Dragon in the Shadows - Last post by Dragon in the Shadows
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Superheavy Ultimate Machine Oppression
Took longer to come up with a half decent name than to build the damn deck. Seriously, the deck took 5 minutes to build and I spent over half an hour coming up with the name...Still not happy with the name. Enjoy.
Monsters 39
Superheavy Samurai Soulbeads Superheavy Samurai Soulbeads Superheavy Samurai Soulbeads Superheavy Samurai Soulbreaker Armor Superheavy Samurai Soulbreaker Armor Superheavy Samurai Soulbreaker Armor Superheavy Samurai Blue Brawler Superheavy Samurai Blue Brawler Superheavy Samurai Blue Brawler Superheavy Samurai Trumpeter Superheavy Samurai Trumpeter Superheavy Samurai Trumpeter Superheavy Samurai Flutist Superheavy Samurai Flutist Superheavy Samurai Flutist Superheavy Samurai Soulfire Suit Superheavy Samurai Soulfire Suit Superheavy Samurai Soulfire Suit Superheavy Samurai Scales Superheavy Samurai Scales Superheavy Samurai Scales Superheavy Samurai Soulbang Cannon Superheavy Samurai Soulbang Cannon Superheavy Samurai Soulbang Cannon Superheavy Samurai Swordsman Superheavy Samurai Swordsman Superheavy Samurai Swordsman Superheavy Samurai Kabuto Superheavy Samurai Kabuto Superheavy Samurai Kabuto Superheavy Samurai Soulpiercer Superheavy Samurai Soulpiercer Superheavy Samurai Soulpiercer Superheavy Samurai Soulshield Wall Superheavy Samurai Soulshield Wall Superheavy Samurai Soulshield Wall Superheavy Samurai Big Benkei Superheavy Samurai Big Benkei Superheavy Samurai Big Benkei
Traps 3
Breakthrough Skill Breakthrough Skill Breakthrough Skill
Total 42
Extra Deck 12
Wind-Up Zenmaines Lightning Warrior Crimson Blader Wind-Up Zenmaister Wind-Up Zenmaister Iron Chain Dragon Iron Chain Dragon One-Eyed Skill Gainer One-Eyed Skill Gainer Superheavy Samurai Warlord Susanowo Superheavy Samurai Warlord Susanowo Superheavy Samurai Warlord Susanowo
If anyone can figure out how to get a couple of Cyber Dragons and Overload Fusions without hindering Trumpeter and Susanowo let me know.
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38
on: February 28, 2015, 06:50:22 pm Central Standard Time
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Started by Dragon in the Shadows - Last post by Dragon in the Shadows
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Just finished building it and about to start testing.Monsters 22
Performapal Trampolynx Performapal Trampolynx Performapal Sword Fish Performapal Sword Fish Performapal Cheermole Performapal Cheermole Performapal Hip Hippo Performapal Hip Hippo Performapal Spikeagle Performapal Spikeagle Performapal Whip Snake Performapal Whip Snake Timegazer Magician Timegazer Magician Timegazer Magician Performapal Kaleidoscorp Performapal Partnaga Odd-Eyes Dragon Odd-Eyes Dragon Stargazer Magician Stargazer Magician Stargazer Magician
Spells 11
Hippo Carnival Wonder Balloons Dark Hole Dark Hole Illusion Balloons Illusion Balloons Level Lifter Level Lifter Mystical Space Typhoon Mystical Space Typhoon Mystical Space Typhoon
Traps 8
Bottomless Trap Hole Compulsory Evacuation Device Command Performance Command Performance Performapal Call Performapal Call Performapal Revival Performapal Revival
Total 41
Extra Deck 12
Pilgrim Reaper Maestroke the Symphony Djinn Photon Papilloperative One-Eyed Skill Gainer Gem-Knight Pearl Photon Strike Bounzer Melomelody the Brass Djinn Melomelody the Brass Djinn Muzurhythm the String Djinn Muzurhythm the String Djinn Temtempo the Percussion Djinn Temtempo the Percussion Djinn EDIT: This deck has been dismantled. Just couldn't get it to work right without Odd-Eyes Pendulum Dragon. Might revisit this arch-type after OEPD has been reprinted 50 times.
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39
on: February 27, 2015, 05:07:20 pm Central Standard Time
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Started by Dragon in the Shadows - Last post by Dragon in the Shadows
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At the age of 83, Leonard Nimoy has passed away from progressive lung disease. Almost everyone will associate Nimoy with his Star Trek character Mr. Spock, but he was more than that. In addition to being one of the most easily recognized sci fi actors of all time, he was an author, poet, musician and director. He also served 2 years in the US Army and was discharged as a sergeant.
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40
on: February 23, 2015, 07:39:46 pm Central Standard Time
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Started by Fever - Last post by Fever
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Heh
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