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Doppel Synchron

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Author Topic: Doppel Synchron  (Read 46 times)
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Meddling Mage
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« on: May 10, 2011, 05:50:19 pm Central Daylight Time »

Here you go guys.  Another deck brought to you by the Mastermind known as MeddlingMage.  Finally Quickdraw Synchron is back and now he gets his revenge.  May I present to you:

DOPPEL SYNCHRON

MONSTERS: [23]
[02] Card Trooper
[01] Chaos Sorcerer
[01] Dandylion
[01] Debris Dragon
[03] DoppelWarrior
[02] Effect Veiler
[01] Glow-up Bulb
[03] Junk Synchron
[01] Level Eater
[02] Lonefire Blossom
[02] Quickdraw Synchron
[03] Ryko, Lightsworn Hunter
[01] Spore

SPELLS: [12]
[01] Charge of the Light Brigade
[01] Dark Hole
[01] Foolish Burial
[01] Giant Trunade
[01] Monster Reborn
[02] Mystical Space Typhoon
[02] Pot of Avarice
[01] Reinforcement of the Army
[02] Tuning

TRAPS: [05]
[01] Call of the Haunted
[03] Royal Decree
[01] Torrential Tribute

EXTRA DECK: [15]
[01] Ally of Justice Catastor
[01] Armory Arm
[01] Black Rose Dragon
[01] Brionac, Dragon of the Ice Barrier
[01] Drill Warrior
[02] Formula Synchron
[01] Iron Chain Dragon
[01] Junk Destroyer
[01] Junk Warrior
[01] Nitro Warrior
[01] Scrap Dragon
[01] Shooting Star Dragon
[01] Stardust Dragon
[01] Trishula, Dragon of the Ice Barrier
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« Reply #1 on: May 10, 2011, 10:12:07 pm Central Daylight Time »

You're just posting this so we can netdeck you someday, huh?
__

You find Royal Decree to be a better Main Deck option than the normal Traps?
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     STRONGER            CHALLENGER          SPEED            ENDURANCE        JAB            COUPE DE GRACE              SUNDAY PUNCH             DEMPSEY ROLL              FOOTWORK            FEINT            STRAIGHT      
       POWER             COURAGE                VICTORY          SMASH             EVASION            UPPERCUT            BODY BLOW            MOMENTUM            FLICKER JAB                  CORKSCREW            WEAVE    
Meddling Mage
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« Reply #2 on: May 11, 2011, 02:07:00 pm Central Daylight Time »

You're just posting this so we can netdeck you someday, huh?
__

You find Royal Decree to be a better Main Deck option than the normal Traps?

Yep.  I sure am.

Yes I do.  It's just my playstyle.  You can't run the normal trap line-up in this deck unless you go over 40 cards.  I would try the normal trap line-up but I don't have Solemn Warning, but I'm not spending 180 for two Solemn Warning.
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« Reply #3 on: May 11, 2011, 03:40:33 pm Central Daylight Time »

Yep.  I sure am.

Yes I do.  It's just my playstyle.  You can't run the normal trap line-up in this deck unless you go over 40 cards.  I would try the normal trap line-up but I don't have Solemn Warning, but I'm not spending 180 for two Solemn Warning.



Ah, I thought so.  You have the "normal" Traps in the Side though, right?
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     STRONGER            CHALLENGER          SPEED            ENDURANCE        JAB            COUPE DE GRACE              SUNDAY PUNCH             DEMPSEY ROLL              FOOTWORK            FEINT            STRAIGHT      
       POWER             COURAGE                VICTORY          SMASH             EVASION            UPPERCUT            BODY BLOW            MOMENTUM            FLICKER JAB                  CORKSCREW            WEAVE    
Meddling Mage
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« Reply #4 on: May 11, 2011, 05:17:24 pm Central Daylight Time »

You're just posting this so we can netdeck you someday, huh?
__

You find Royal Decree to be a better Main Deck option than the normal Traps?

Yep right now my side deck is this:

[02] Bottomless Trap Hole
[02] Chain Disappearance [I love this card]
[02] Cyber Dragon
[02] D.D. Crow
[01] Mind Crush
[01] Mirror Force
[02] Nobleman of Crossout
[02] Puppet Plant [damn freaking six sams can go to hell]
[01] Solemn Judgment
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« Reply #5 on: May 11, 2011, 05:57:25 pm Central Daylight Time »

Nice goin' on Puppet Plant.

When do you typically Side those Traps in?  I'm guessing all of them get Sided in when you do.

And how's Mind Crush?
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     STRONGER            CHALLENGER          SPEED            ENDURANCE        JAB            COUPE DE GRACE              SUNDAY PUNCH             DEMPSEY ROLL              FOOTWORK            FEINT            STRAIGHT      
       POWER             COURAGE                VICTORY          SMASH             EVASION            UPPERCUT            BODY BLOW            MOMENTUM            FLICKER JAB                  CORKSCREW            WEAVE    
Meddling Mage
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« Reply #6 on: May 12, 2011, 06:51:05 pm Central Daylight Time »

Nice goin' on Puppet Plant.

When do you typically Side those Traps in?  I'm guessing all of them get Sided in when you do.

And how's Mind Crush?


I actually threw Mind Crush in there just so I could have a 15th spot.

I usually side in the traps alot.  Sometimes I even keep a Royal Decree or 2 in the main deck just to play mind games.

I love Puppet Plant.  But that little bugger was a little hard to get.
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« Reply #7 on: May 12, 2011, 07:20:29 pm Central Daylight Time »

Oh.   Wouldn't a Dimensional Prison or CED help more?

o: Huh... I guess that's a way to play.

Everyone was digging it out of their "useless cards" pile.
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     STRONGER            CHALLENGER          SPEED            ENDURANCE        JAB            COUPE DE GRACE              SUNDAY PUNCH             DEMPSEY ROLL              FOOTWORK            FEINT            STRAIGHT      
       POWER             COURAGE                VICTORY          SMASH             EVASION            UPPERCUT            BODY BLOW            MOMENTUM            FLICKER JAB                  CORKSCREW            WEAVE    
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