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Demon's Domain

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« Reply #200 on: April 30, 2012, 05:48:43 pm Central Daylight Time »

True that, and Regaki break is an alright choice for a Yubel deck. PWWB too. anything to make a dead monster in hand worth something.

That's a rogue Deck so it's an exception.
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« Reply #201 on: May 01, 2012, 09:01:28 am Central Daylight Time »

Total: 40
Outfitted in Gold Player's Choice sleeves

Monsters: 17
3 Grapha, Dragon God of Dark World
1 Goldd, Warlord of Dark World - Gold
1 Beiige, Vanguard of Dark World
3 Snow, Magician of Dark World
3 Broww, Huntsman of Dark World
1 Sangan
2 Trance Archfiend
1 Doomcaliber Knight
1 Neo-Spacian Grand Mole - Parallel
1 Gorz the Emissary of Darkness

Spells: 15
3 The Gates of Dark World
2 Dark World Dealings - Ultimate
1 Dark World Lightning
1 Card Destruction - Super
1 Allure of Darkness
1 Pot of Duality
1 Foolish Burial - Duel Terminal
1 Book of Moon
1 Monster Reborn
1 Dark Hole
1 Heavy Storm - Super
1 Mystical Space Typhoon - Ultra

Traps: 08
2 Skill Drain
1 Solemn Judgment - Ultra
1 Mirror Force - Ultra
1 Torrential Tribute - Ultra
2 Bottomless Trap Hole
1 Compulsory Evaluation Device


Extra Deck: 15
Code:
1 Number 39: Utopia
1 Fabled Leviathan
1 Colossal Fighter
1 Crimson Blader
1 Scrap Dragon
1 Dark End Dragon
1 Stardust Dragon - Ghost/Ultra/Secret
1 Black Rose Dragon
1 Ancient Fairy Dragon
1 Ancient Sacred Wyvern - Ultimate
1 Dark Highlander
1 Chaos King Archfiend
1 Brionac, Dragon of the Ice Barrier
1 Ally of Justice Catastor
1 Chimeratech Fortress Dragon


Side Deck: 15
Code:
1 Fabled Raven
1 Trance Archfiend
2 Wall of Illusion
2 D.D. Crow
2 Cyber Dragon
1 Chimeratech Fortress Dragon
1 Dark World Lightning
1 Mystical Space Typhoon
1 Dust Tornado
1 Torrential Tribute
1 Compulsory Evacuation Device


Trainer you can edit this post if you want.

So why have Dust Tornado sided instead of a 3rd MST???


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« Reply #202 on: May 01, 2012, 10:43:15 am Central Daylight Time »

So he can set the odd MST/ trap after blowing away your card. Right?
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« Reply #203 on: May 01, 2012, 02:30:28 pm Central Daylight Time »

Where did that deck come from?
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« Reply #204 on: May 01, 2012, 02:40:55 pm Central Daylight Time »

I made the change to the Main Deck without paying attention to the Side Deck.  I will fix that later.  Good eye, Arktic.
___

In other news, I traded $17 + 1 Solemn Warning for near mint Unlimited LOB Dark Hole & Monster Reborn.   A fair deal that is hard to come by (you'd need to go online but still have to pay the accompanying s/h fee).
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« Reply #205 on: May 01, 2012, 04:56:41 pm Central Daylight Time »

That's a good deal. LOB Dark Hole is about $20 by itself.
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« Reply #206 on: May 01, 2012, 05:20:50 pm Central Daylight Time »

It's only $10, $8 in this one online store.  Monster Reborn is $15. o:

He heard him saying he was gonna sell a Ghost Black Rose for $15.
___

2-1 Inzektors guy who got me the deal; Game 3 = Triple Grapha overkill
2-0 Upstart/Reckless DW; mirror match condition made him flop.  I was one step ahead of him with 2 Gates after he used Card D. to avoid an early loss.
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« Reply #207 on: May 01, 2012, 06:18:50 pm Central Daylight Time »

nice updates oooverkill on your opp.
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« Reply #208 on: May 01, 2012, 07:54:32 pm Central Daylight Time »

Depends on where you get your stuff from.
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« Reply #209 on: May 05, 2012, 08:14:27 am Central Daylight Time »

That deck Fever is Trainer's from the OP I just reposted it for everybody to see without going to page 1

Because I dislike going back pages.

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« Reply #210 on: May 05, 2012, 01:35:24 pm Central Daylight Time »

Why do you have random card rarities listed? And a random Pot of Duality?
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« Reply #211 on: May 05, 2012, 01:59:44 pm Central Daylight Time »

it works also for me fever that 1 random Pot of duality my reason using 1 needed it some times but not much and Dw needed to ss much and also it boost dw consistency i think you can use up to 2 on ocg they uses 3 to boost dw consistency
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« Reply #212 on: May 05, 2012, 10:43:11 pm Central Daylight Time »

Why do you have random card rarities listed? And a random Pot of Duality?

I'm indicating the notable rare prints I have collected.

Pot of Duality boosts consistency in any Deck.  I find this tech particularly useful myself so I have kept it.
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« Reply #213 on: May 06, 2012, 01:20:56 am Central Daylight Time »

Alright that's fine. 
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« Reply #214 on: May 06, 2012, 11:24:27 am Central Daylight Time »

So far my Deck has won every Inzektor match and all but 2 Matches lately.

My Inzektor friend used my Deck and (foolishly) lost 1-2 to LSS from initially poor draws w/o Grapha.  DCK + Mirror Force got him outta the Shi En + brethren assault to completely turn the tables, but the motherf*cker searched & Summoned a Beiige instead of Goldd.  Kizan + Grandmaster wouldn't have killed him, and those 2 monsters were all the other guy had.  Game 2, classic Grapha play.  Game 3, which shouldn't have taken place if he played game 1 right, turn 1 Naturia Beast + Set Mirror Force killed the lucky Mole draw.  Downhill from there.

I also lost to Gem-Knights 1-2 from S/T clump draws again.  He got out a lot of Fusions + swarmed w/ Obsidian.  Quite good.  2nd Match I won 2-1 with smooth draws like normal.  He did get out Raious early to give me trouble, and Veiled my Mole which I took from Pot of Duality.  Game 1, Mole + 3x Grapha vs his one Set monster.  Game 3, CED bounced a Set monster to let me OTK.
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« Reply #215 on: May 06, 2012, 12:49:11 pm Central Daylight Time »

Maybe you just run too much tech? The problems with my build was that whenever it was inconsistent, it because I didn't have a discard outlet or just discard outlets but no Monsters. Like I always say.

"Promote synergy!"
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« Reply #216 on: May 06, 2012, 02:35:47 pm Central Daylight Time »

Haha   Well, it's a lot better than before when I had 15 monsters.  The techs are doin' their job.  I rarely draw mostly monster hands; it's always a bunch of staple Spells.  Mostly monster hands are still workable as long as I can have drawn a Trance Archfiend or searched one through Sangan.  I might add another monster if I feel it's necessary.

EDIT:
Fixed the Extra & Side Deck.  Not sure I even want to try fitting Dark Smog in anywhere because I don't think it is relevant to this meta.  Dino-Rabbits & Wind-Ups play out of the Deck and Inzektors are easy enough to deal with (2 Drains + 3 CEDs for them after Siding).  It is good against Dragons... but Smog does require me to have something I want to discard.  D.D. Crow is easier to play...
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« Reply #217 on: May 06, 2012, 03:06:45 pm Central Daylight Time »

Honestly I don't like Sangan in here. Only three viable targets. 
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« Reply #218 on: May 06, 2012, 03:13:39 pm Central Daylight Time »

Honestly I don't like Sangan in here. Only three viable targets. 

Sangan is particularly my favorite new card to my Deck.   Grabbing Trance Archfiend can be very important.  Sometimes I already have Grapha in the grave but I need a DW monster - Sangan solves this.  I've always had the need to raise consistency and Sangan does a fine job of it.

I thought it was slow/not needed before too.  As I played more and more I began to realize the Deck's flaws.
>_>;
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« Reply #219 on: May 06, 2012, 04:45:09 pm Central Daylight Time »

If it works for you. Unless Tour Guides are in, I wouldn't recommend it unless you had more important targets.
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« Reply #220 on: May 06, 2012, 04:55:51 pm Central Daylight Time »

Probably leaving out DCK, Sangan/Mole and 1 Skill Drain for 3 Tour Guides.  I'll think about that once I actually have TGU's to play with.

But for now, Sangan does a good job, really.  Doesn't seem like a lot but Trance/Broww in your hand can really change things.
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« Reply #221 on: May 06, 2012, 05:03:12 pm Central Daylight Time »

Probably right. I might side one for the mirror.
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« Reply #222 on: May 06, 2012, 06:14:08 pm Central Daylight Time »

I guess you may want to heighten the chances of having one-sided discard outlets.
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       POWER             COURAGE                VICTORY          SMASH             EVASION            UPPERCUT            BODY BLOW            MOMENTUM            FLICKER JAB                  CORKSCREW            WEAVE    
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« Reply #223 on: May 06, 2012, 06:33:29 pm Central Daylight Time »

Yeah if I'm in a mirror. I gotta take out Dealings and Card Destruction. Probably for more Traps. Then remove some Monsters for a little bit less Dark World Monsters.
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« Reply #224 on: May 06, 2012, 06:40:24 pm Central Daylight Time »

I dunno, less DW = less consistent.  Maybe I would take out 1 Broww.  That doesn't sound too bad.
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