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The Way of the Warrior

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Meddling Mage
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« on: July 11, 2012, 04:09:59 pm Central Daylight Time »

THE WAY OF THE WARRIOR



MONSTERS: [17]
[02x] Effect Veiler
[02x] Elder of the Six Samurai
[01x] Grandmaster of the Six Samurai
[03x] Kagemusha of the Six Samurai
[01x] Legendary Six Samurai – Enishi
[02x] Legendary Six Samurai – Kageki
[03x] Legendary Six Samurai – Kizan
[01x] Shien’s Squire
[01x] Spirit of the Six Samurai
[01x] The Six Samurai - Zanji

SPELLS: [15]
[03x] Asceticism of the Six Samurai
[01x] Book of Moon
[01x] Gateway of the Six
[01x] Heavy Storm
[01x] Monster Reborn
[01x] Reinforcement of the Army
[02x] Shien’s Dojo
[02x] Shien's Smoke Signal
[03x] Six Samurai United

TRAPS: [08]
[02x] Compulsory Evacuation Device
[01x] Double-Edged Sword Technique
[02x] Fiendish Chain
[01x] Solemn Judgment
[02x] Solemn Warning

EXTRA DECK: [15]
[01x] Ally of Justice Catastor
[01x] Black Rose Dragon
[01x] Blade Armor Ninja
[01x] Brionac, Dragon of the Ice Barrier
[01x] Colossal Fighter
[01x] Legendary Six Samurai – Shi En
[01x] Mist Wurm
[01x] M-X-Saber Invoker
[01x] Naturia Barkion
[01x] Naturia Beast
[01x] Naturia Landoise
[01x] Number 39: Utopia
[01x] Scrap Dragon
[01x] Shadow of the Six Samurai – Shi En
[01x] Wind-Up Zenmaines

Six Samurai have been radically altered by the release of Storm of Ragnarok. With the release of the "Legendary Six Samurai", their strategy has shifted very rapidly from one of a normal Aggro Deck to a low monster search based Aggro Deck.

The addition of "Legendary Six Samurai - Shi En" is one of the major factors that has shaped the shift, with his ability to negate a Spell or Trap card once per turn, allowing the Deck to extend farther than most other Metagame Decks without fear. Easy and quick to Summon, using "Legendary Six Samurai - Kageki" and "Kagemusha of the Six Samurai" (searchable by "Shien's Smoke Signal", "Reinforcement of the Army", and "Gateway of the Six") or by using "Elder of the Six Samurai" and "Asceticism of the Six Samurai" to Special Summon "Kagemusha of the Six Samurai", with a high DEF to reliably stay in play, he is now the key card of Six Samurai decks.

In addition to "Shi En", "Legendary Six Samurai - Kizan" has had a major effect on the play style of Six Samurai. The ease with which he can be Special Summoned and searched has greatly increased the speed of the deck and allowed it to use fewer monsters. He can either be Normal or Special Summoned, and, in the presence of two or more other Six Samurai monsters, is increased from 1800 ATK to 2100 ATK.

Since the release of Storm of Ragnarok, Six Samurai have run far fewer monsters than they used to. The reason for this is their access to large numbers of search cards. They may use "Shien's Smoke Signal" and "Reinforcement of the Army" to boost their effective monster count, and make up the difference in monsters with "Gateway of the Six" from there.

The Six Samurai have access to amazing draw power in the form of "Six Samurai United". It is effectively a +1 when used, and the Bushido Counters it generates can be used for "Gateway of the Six" (Though this is not recommended unless you can refill its Bushido counters and draw on that same turn). Bushido Counters are collected by summoning Six Samurai monsters. In addition to "Six Samurai United", a popular option is to run "Upstart Goblin" to boost the deck's consistency, using the argument that if they manage to get their field properly set up, the extra Life Points will not matter anyway. Also it may be helpful to run "One Day of Peace" to add draw power and save you in a pinch.

The fact that the Six Samurai are all Warrior-Type monsters give them access to "Rivalry of Warlords" in their Side Deck, a card that can cripple many major decks in today's metagame. The Six Samurai deck is strong against most decks, but are especially vulnerable to fairy decks for some reason.

SIDE DECK WILL COME SOON

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« Reply #1 on: July 11, 2012, 06:45:50 pm Central Daylight Time »

Cool Mage, nice mini guide.

So why have people stopped running Great Shogun Shien??? With its effect to only allow one S/T from your opponent per turn it would lock down so good along side Legendary Six Samurai - Shi En. Because you will frequently have 2 sixsams on field then after Shogun is on the field you can use them to xyz summon for the Shadow or synchro to Shi En for that lock down...

What do you think?
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« Reply #2 on: July 11, 2012, 08:22:09 pm Central Daylight Time »

I like the card but opening with it kinda sucks. Also, if they ruin your play to get out 2 or more Six Samurai then you are stuck with a useless Great Shogun Shien.

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« Reply #3 on: July 11, 2012, 09:18:40 pm Central Daylight Time »

Oh guys, in case you guys want to build this deck because it's cheap now, 3 Kagemusha are pretty much staple when you run the Asceticism version.

Cool Mage, nice mini guide.

So why have people stopped running Great Shogun Shien??? With its effect to only allow one S/T from your opponent per turn it would lock down so good along side Legendary Six Samurai - Shi En. Because you will frequently have 2 sixsams on field then after Shogun is on the field you can use them to xyz summon for the Shadow or synchro to Shi En for that lock down...

What do you think?


It's a good card, but it's like Fever said.  He can be a dead draw sometimes.
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« Reply #4 on: July 12, 2012, 06:09:13 am Central Daylight Time »

hmm... I see.
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« Reply #5 on: July 12, 2012, 06:27:11 pm Central Daylight Time »

This card looks awesome as a GHOST rare:


hmm... I see.

If it was a level 5 or 6 with 2300 Attack points and only required 1 or more face-up Six Samurai in play, I would run it for sure.  But not the way it is.

Now a days you mainly use Kizan as a spamming engine to put counters on Gateway, United, and Dojo.  Then you exceed two of the Kizans into a Blade Armor Ninja and wreck for 4400 damage with either a Barkion or a Shien in play.
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