So I've been tinkering with BEWD again. The new structure deck really did wonders for the archetype as a whole, and I've come across 3 REALLY viable variants(aside from blue-eyes rulers....)...my problem is which is best. each has their strengths.(also cookie if anyone get's the reference)
Build 1: BEWD-Quasar
1 Red-Eyes Darkness Metal Dragon
1 Blue-Eyes Shining Dragon
3 Blue-Eyes White Dragon
1 Darkstorm Dragon
1 Light Pulsar Dragon
1 Red-Eyes Wyvern
1 Heraldry Beast Berner's Falcon
1 Divine Dragon Apocralyph
2 Summoner Monk
1 Delta Flyer
1 Dragunity Corsica
1 Level Eater
2 Maiden with Eyes of Blue
3 White Stone of Legend
3 Dragon Ravine
1 The Seal of Orichalcos (I'll explain in a moment)
2 Silver's Cry
1 D.D.R.-Different Dimension Reincarnation
3 Trade-In
3 Dragon's Shrine
1 Draconnection
1 Foolish Burial
1 One for One
1 Dragon's Mirror
1 Stardust Shimmer
2 Champion's Vigilance
2 Call of the Haunted
extra:
1 Blue-Eyes Ultimate Dragon
1 Shooting Quasar Dragon
1 Shooting Star Dragon
3 Azure Eyes Silver Dragon(might cut one for T.G. Recriproco Dragonfly)
1 Life Stream Dragon
1 Scrap Dragon
1 Stardust Dragon
1 Power Tool Dragon
1 Formula Synchron
1 Thunder End Dragon
1 Queen Dragun Djinn
1 Lavaval Chain
1 Diagusto Emeral
CAN drop shining
CAN drop quasar
CAN game without either
CAN'T reliable get adequate grave set-up (6th sense?
)
CAN'T sustain board if countered(unless it's shooting star/quasar/azure eyes on board...)
CAN'T work harmoniously between dragon and non dragon elements (less true than before, but still an issue)
Build 2: "Meta" BEWD
1 Red-Eyes Darkness Metal Dragon
1 Blue-Eyes Shining Dragon
3 Blue-Eyes White Dragon
1 Black Luster Soldier Envoy of the Beginning
1 Darkstorm Dragon
1 Light Pulsar Dragon
2 Red-Eyes Wyvern
1 Eclipse Wyvern
2 Divine Dragon Apocralyph
2 Summoner Monk
2 Maiden with Eyes of Blue
2 White Stone of Legend
3 Dragon Ravine
2 Silver's Cry
2 Forbidden Lance
1 Book of Moon
3 Trade-In
2 Dragon's Shrine
1 Dragon's Mirror
1 Dark Hole
1 Solemn Warning
1 Champion's Vigilance
2 Call of the Haunted
1 Compulsory Evacuation Device
1 Bottomless Trap Hole
Extra:
1 Five-Headed Dragon
1 Blue-Eyes Ultimate Dragon
1 Star Eater
1 Trident Dragion
2 Azure-Eyes Silver Dragon
1 Blackrose Dragon
1 Ally of Justice Catastor
1 Thunder End Dragon
1 #66 Master Key Beelte (people get scared when azure eyes or star eater and him get on board together....as they should be)
1 Queen Dragun Djinn
1 Maestrone the Symphony Djinn
1 Lavaval Chain
1 Daigusto Emeral
1 Gagaga Cowboy
CAN drop shining
CAN game without it
CAN play VS meta decks
CAN'T reliable get to dragon's mirror (without sacrificing consistency)
CAN'T seem to play out of big back-row decks
CAN'T access R7 or L8 extra deck options reliably
Build 3: B.E.S.T. (shining turbo)
(pic is out of date and DN isn't working for pics for me atm so here is the updated list)
1 Red-Eyes Darkness Metal Dragon
1 Blue-Eyes Shining Dragon
1 Black Luster Soldier Envoy of the Beginning
3 Blue-Eyes White Dragon
1 Darkstorm Dragon (DESHI BASARA!)
1 Red-Eyes Wyvern
2 Divine Dragon Apocralyph
2 Maxx 'C'
1 Rider on the Storm Winds(testing in for pulsar, pulsar works, just wanted to give this card a spin)
2 Maiden with Eyes of Blue
2 White Stone of Legend
3 Dragon Ravine
2 Silver's Cry
2 Forbidden Lance
1 Book of Moon
3 Trade-In
2 Dragon's Shrine
1 Dragon's Mirror
1 Dark Hole
1 One for One
1 Champion's Vigilance (testing 1-1 over a second copy)
2 Call of the Haunted
2 Breakthrough Skill
2 Phoenix Wind Wing Blast
1 Compulsory Evacuation Device
1 Bottomless Trap Hole
Extra:
1 Five-Headed Dragon
1 Blue-Eyes Ultimate Dragon
1 Trident Dragion
2 Azure-Eyes Silver Dragon
1 Crimson Blader
1 Scrap Dragon
1 Stardust Dragon (would be jeweled red but...)
1 Blackrose Dragon
1 Ally of Justice Catastor
1 Thunder End Dragon (solves a lot of problems)
1 Queen Dragun Djinn
1 Maestroke the Symphony Djinn
1 Lavaval Chain
1 Daigusto Emeral (lol imma go revive BEUD after you force it XD)
CAN drop shining
CAN OTK off of shrine+ravine(with BLS or pulsar in hand)
CAN outpace D-ruler decks(IE I'm fastest deck, about 3 dozen matches vs E rulers or blue rulers show that, and dragunity rulers it's a dead heat, who ever starts sprinting through their deck first tends to lose, unless they drop a synchro who self protects first.)
CAN'T handle banishing s/t
CAN'T reliably access it's back-row hater(darkstorm) without wasting 1-2 cards+a summon
CAN'T consistently draw decent(some inconsistency's have been mitagated)
the 3rd build I would argue is the one I am leaning to, if only for having a record 4 shining summons over 11 duels VS the dismal 1 the meta deck and the 3 the quasar deck have in
twice the duels.